Module: Adventure::Item::DamageType
- Defined in:
- lib/adventure/item.rb
Overview
Types of damage.
Constant Summary collapse
- ACID =
Acid damage type.
'Acid'- BLUDGEONING =
Bludgeoning damage type.
'Bludgeoning'- COLD =
Cold damage type.
'Cold'- FIRE =
Fire damage type.
'Fire'- FORCE =
Force damage type.
'Force'- LIGHTNING =
Lightning damage type.
'Lightning'- NECROTIC =
Necrotic damage type.
'Necrotic'- PIERCING =
Piercing damage type.
'Piercing'- POISON =
Poison damage type.
'Poison'- PSYCHIC =
Psychic damage type.
'Psychic'- RADIANT =
Radiant damage type.
'Radiant'- SLASHING =
Slashing damage type.
'Slashing'- THUNDER =
Thunder damage type.
'Thunder'